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TEST DRIVE MEME #10

a. that's where we both belong
[you wake up.
it doesn't matter where you were before. going to bed? dying? opening the door to face a great evil? same result. you wake up in a soft bed with starched sheets in a cool, darkened room, sunlight peeking out from behind thick curtains. maybe you're alone; maybe you aren't. maybe you immediately notice the folded paper on the bedside table near your head. if you don't, you better fix that real quick: you won't be able to even open the door before you read it.
the note itself is written in a neat hand on white card stock; there is a stylized logo of a ship with the words SERENA ETERNA printed underneath. the note reads as follows:
Dear Passenger(s),
As your cruise director, it is my great honor to welcome you aboard the Serena Eterna, your destination for fun and adventure! We know you could have chosen any cruise line for your vacation, and we're very grateful you chose ours! On behalf of the Captain, I would like to assure each and every passenger that will we do whatever it takes to fulfill all your needs and desires during your journey with us.
At your earliest possible convenience, please attend the mandatory lifeboat drill by the end of the day. I'm sure everyone is very eager to get started on all the fun and sun, but safety always comes first! You can find your life jacket in your cabin's closet; carry it to your assigned muster station on deck one, where I will take you through the drill. If you can't find me in the crowd, just look for the gal with the winning smile!
See You Real Soon!
Sincerely,
Gal Friday
you walk to deck one. you have no other choice: every time you try to step in a direction some unseen being considers "not towards deck one," you find your legs no longer move, staying stock still, frozen. whether compelled quickly by curiosity, or delayed by pure stubbornness, the result is the same, and you are left milling around with other similarly curious or stubborn people.
you see someone in uniform near the front of the crowd. she seems to be a gal, but is missing the winning smile, along with most of her other features. she seems to see you, though, rushing to your side and placing a lei around your neck with great formality. a voice, cheery but artificial, sees to come from nowhere and everywhere.]
Welcome aboard! I'm so happy you could join us!
[you touch the lei. rooster feathers, lotus seeds, and a carved circle of something white and hard, linked onto a silk string.
after the drill is completed, you are seemingly free to go. or, well, your legs work, now. and maybe that's as good as it's gonna get.]
b. and there's plenty of that down by the sea
[it’s strange to think about, isn’t it? how all those new passengers, the ones grumbling or shouting their way through the forced muster drill, have absolutely no idea what happened just last month. no idea about the labyrinth. no concept of why anyone around them would be a bit more hesitant around shadows.
they’ll learn.
sometimes a shadow is darker than it’s supposed to be. very rarely does anything come of that; just a vague sense that someone is watching you, and little more. sometimes, though, the shadows move. sometimes they grab at your ankles as you walk. sometimes they give you a shove as you go down the stairs. sometimes they pull your hair, or pinch your arm.
sometimes you feel something sharp cut into your lower leg.
that’s not a shadow, though. that’s a fiddler crab. you see the crab, sometimes. the cut isn’t from its claws, which don’t look very intimating; it’s not a very large crab. the cut is from the large kitchen knife crudely taped onto its back. it’s probably fine. it's not chasing you. there isn't evil in its heart. probably.]
c. think I'll go back to the Keys
[one day, in the atrium, two pedestals suddenly appear. on each is a large button: one green, and one blue. pressing the blue button gives you a little treat, popping out of thin air next to you. pressing the green button sends a small electric shock through your body. weird, but, hey, pretty avoidable, right?
except, it seems to be spreading. to every other button on board.
in the elevator. on the soda machine. the arcade. your phone. the bell on Friday’s desk.]
Gwen Stacy | Spider-verse Movies | ATSV spoilers
1. arrival
She was supposed to be taking a detour to Earth-138 on her way to mission. The coordinates are even still programmed into her watch! But no matter how many things she pokes, even things she had been told very much not to poke, the read-out for this dimension stays glitched and she can't open a portal. Which is not good! It is the exact opposite of good and Gwen can already hear Jessica asking her what happened, how she managed to break the nigh-unbreakable thing, and really this is the last thing she needs right now and—
Gwen stops her restless pacing hanging from the cabin ceiling and breathes. Chill out, Gwen. You've done this before. Sure, if the watch is broken the glitching is going to really suck, but you handled it in Miles' universe! Just get out of this room, figure out where you are, and go from there.
It's about then that she notices the note, which, honestly, doesn't really help, but it answers half of a question: she's on a cruise ship. As she ducks out into the hallway, still in her full suit, she says to herself: "...there can't be a Spider-Man that operates entirely on a cruise ship, can there? Or— no. Though maybe— a retiree Spider-Man, like those old people that move onto cruises? ...no, no that's silly."
She has every intention of ignoring the muster drill, until, of course, the moment where she literally can't! Which, fine, okay, she'll take off her mask, go to deck one, sit through the drill from the lady with a slightly disconcerting lack of face, but as soon as she has control over her own legs again she's looking for someone who might be able to answer some questions. It's hardly her first rodeo at trying to blend in and get information at the same time.
"Hi, sorry, silly question, but what's the next port we're stopping at? And when are we stopping there? I seem to have misplaced my itinerary and I'd like to be properly prepared."
2. crab???
Gwen has substituted her spider-suit, which has been stuffed into a drawer in her cabin under a bunch of other clothes, for Tommy Bahama chic, namely a pink dress over a tank-top over a pair of cropped pants. Even if she's getting the idea that this place isn't just another branch in the spiders' multiverse, better to act like a normal civilian when you're walking around amongst normal civilians.
Her spidey-sense keeps pinging, but every time she looks for what's setting it off, there's nothing. It happens enough times that it's only because she knows better than to just ignore it outright that she manages to whirl around and hop out of the way of the knife coming at her calf before she gets stabbed. By... a crab?
Gwen blinks. Takes a step back every time the crab scuttles after her. "Soooo. What're you, then? Mutant crab? Human mind placed in the body of a crab and taking your poor circumstances out on everyone fortunate enough to still have ankles? Spikey the roomba joke?"
3. buttons
You're about to push a button somewhere, anywhere—elevator, arcade, windjammer—only for a teenage girl to pop up next to you and either tap you on the shoulder, cover the button, or bat your hand down lightly.
"Don't touch that. Trust me. It's one of the zappy ones."
She wasn't here a minute ago, so how does she know without trying it? It's a mystery.
4. up high
Atop the bridge, on the giant golf ball above the sports deck, next to the big screen, anywhere high up and improbably accessible to a normal looking teenage girl—there's Gwen, staring out over the endless ocean. It's a far cry from New York or the other cities she's become used to flitting around, over the last couple months. There's something... lonely, about it. Or maybe that's just a side effect of taking her first multiversal whoopsie-daisy into a world where she's the only spider-person. Or maybe that's just the loneliness that's been following her ever since...
Gwen shakes the thought off and just sighs.
Wildcard.
I am voice testing, be gentle with me lmao.
bluecitrine or artisticblueteam in the discord if you want to poke me about anything, but otherwise go wild. SPOILERS WISE, I'm pulling her from somewhere in the off-screen timeskip before Miles's reintroduction.
1
at the cute girluntil the question actually registers. This time they weren't even hanging around to intercept new people, they were actually just trying to get to the gym."Oh, you're new," in the tone of someone who's had to do this same schpiel a number of times, "okay- good news or bad news first."
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Well that throws Gwen right off her groove. Now it's her turn to blink confusedly at the stranger, her number of questions about this dimension increasing tenfold—if this was a normal cruise in a strange universe (though, let's be honest, Friday's lack or face or the hint of external control are not the weirdest things she's ever encountered) that should have been the right in! How do they know she's 'new?' What more bad news can there be?
This all cycles through her head rapid-fire, before her lips purse for a moment and she answers: "...you know what, let's start with the bad news. That's usually a lot more illuminating."
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Points for trying.
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The least surprising part of that explanation is the idea that everyone here has been dragged from a different universe. That might as well be an average Tuesday morning for her at this point, it'd almost be comforting in its familiarity if not for other key words like 'no leaving' and 'designed to kill us' and 'trapped'.
Never mind Jessica. This is a problem of 'being personally lectured by Miguel' proportions.
"Cool. Coolcoolcool." No panicking. Panicking is not allowed. She's got this. "And the good news?"
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Jazz hands.
"Also the food here is free. So."
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"What? No, that's—" not how the quantum mechanics of hopping between universes works, except she doesn't say that because that's not a normal thing for a teenage girl to know with the certainty she thought she did. "—that's insane. Me being the equivalent of a code branch is the good news?"
Then again... Gwen thinks of everything she's learned in the last couple months, thinks about every other Gwen Stacy in the known multiverse and, well, as far as being a version of herself goes—
"...oh my god that really is the good news. Wow. Okay. Would you just— give me a second?"
Without waiting for an answer, Gwen walks to the edge of the deck, pulls her hood over her face, muffles a scream in the thick material, breathes, then throws her hood back down and comes back over with a renewed calm on her face.
"So, let me make sure I'm understanding this: we're copies of ourselves, trapped in like, a bubble dimension, controlled by someone, who sends us on trips where we might die? Is that why there's less than a hundred of you left?"
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"Mm, not quite 'left'. People arrive and disappear all the time. I've been here a year now, but we were never a very big group to begin with. Ah- shit, left out an important part of the good news- nobody dies here. You just come back. We used to have, like, an introduction book for people but people kept adding bullshit and misinformation to it so. Had to get rid of it. We're working on re-doing it."
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Nobody dies. They come back. Well, that's both worth it's own kind of existential crisis and a sick sort of relief, all twisted up into a lovely colourful knot. Congrats, you don't stay dead! Condolences, you will still die!
"A year." A year? "Wow, that's a long time. A really long time. Does no one have any ideas how to get out of here? You are trying, right?"
Thaaaat sounds more judgemental than she means it to, but too late, it's out of her mouth now.
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one wikipedia diving later...
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Probably wrap soon?
yeah i think so
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3
"Cazzo-" when it inevitably zaps him, and he draws his finger into his mouth. Fantastic.
"Okay, oracle of the fuckin' buttons," he grumbles around the finger, "how am I meant to use the fuckin' elevator if I can't touch the fuckin' button?"
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Gwen steps back with her hands up, like sure, buddy, if you want to get zapped, go ahead, "Alright, I mean, just don't say I didn't warn you... annnnd there you go."
She doesn't say 'I told you so'. She is, however, radiating it just a bit.
"Maybe poke it with a pen or something. Or poke it anyway and tough it out. Or even use the stairs, it's good for you."
4
(Un)fortunately for her, she isn't the only one to indulge in such things. He likely wouldn't ping her spidey-sense, having no ill intent and no inherent danger to him, and so when he pops up on the opposite side of the screen and pulls himself up to stand just behind it, she's going to almost certainly have a Moment when it comes to seeing someone his size, with the amount of limbs that he has, a couple of branched off eyes raised and watching her from over his shoulders.
"Ah- I'm sorry, I didn't know anyone else was up here today..."
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Gwen jumps just a little bit out of her skin, it's true. She didn't expect anyone else to be up here at all, didn't expect to be interrupted. It never happens, at home; the only people who can really reach you are usually other spiders, and even that's only a fairly recent development. For a moment the silhouette of him, the muscle and extra limbs, makes her expect her spidey-sense to go off in that unique way it does when you meet another spider—there's plenty around the Society with extra limbs—but no, he's... something else.
The way this entire internal journey plays out externally is mostly very wide eyes, a jump backwards that she luckily catches before either falling or giving away her superhuman reflexes, and a look up and down Shouji's figure.
She's staring. She needs to stop staring.
"Oh, no, it's— it's fine, it's not like I own this spot or anything. I only just got here. To the boat, I mean. So."
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The longer she stares, the more inert his tentacles go, eyes retracting and main hands falling back to his sides, one propped on the edge of the screen beside him.
She explains, and he nods. He hadn't seen her around, so he's not surprised to learn that she's new.
"Sometimes you just need to be up high where you can keep an eye on things, right?" he supplies, keeping a careful distance in case she's still jumpy.
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"...yeah, uh." Gwen pulls her eyes off him to return to a more polite amount of looking at who you're talking to, brushing her hair back from her face. "Back home I've always liked sitting in my bedroom window or out on the apartment fire escapes. I live in New York, so... there's always something going on."
None of which is a lie, at all. Even if there's a lot more to it.
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"The balcony around our dorms was the same way for me, or up on the rooftops out on patrols in Musutafu proper. Like you said, always something going on."
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"Patrols..." she muses. That's enough to confirm a suspicion that had immediately bloomed when she saw him, but she asks as if she's only now connecting any dots at all: "So are you, like, a superhero or something?"
She knows there's no use in pretending her world doesn't have superhumans, heroes and villains alike; it would only make it harder to explain her relative lack of surprise when faced with the more unusual aspects of life on the boat.
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As much as he definitely doesn't look like it right now, in floral print with the sleeves removed over a plain tanktop and board shorts.
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2
"Hello! Are you alright?"
The question is mostly rhetorical. Chrissy's assuming by the one-sided conversation she's just witnessed that this new person has likely discovered one of the sillier bits of weirdness.
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Gwen turns to look at Chrissy, hands clapping together at chest level, "Oh, hey. Yeah, I'm fine, despite the best efforts by what appears to be a knife-wielding crab trying to stab me in the ankle."
As if on cue, Ody scuttles towards her again and Gwen deftly dodges by stepping over him.
"Buddy. C'mon. You can do better than that."
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Chrissy likes to believe she's good at paying attention to her surroundings, so being caught unawares by a stealthy crustacean was enough to have her laughing at herself. Apparently, years of cheerleading are no match for one small crab with a knife.
"I'm not even sure he's doing it on purpose, but I suppose anything is possible."
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"It is hard to ascribe malice to a crab, but he seems so determined." She sounds oddly charmed by it all, really. When you spend so many years fighting actual dangerous villains and able to quip at them the entire time, a silly little fiddler crab with a knife seems extra harmless. "Who even put the knife on him? Is this a thing, around here?"
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"I'm not sure... And I'd love to be able to tell you that crabs with knives aren't really a thing around here, but this place is pretty weird. Maybe this is just a thing for now." That's probably not the sort of thing Gwen is hoping to hear here, but it's all Chrissy's got at the moment. "Do you think we could catch him and take away the knife?"
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"Home's pretty weird, too. Maybe I won't have too hard a time adjusting after all."
Gwen could absolutely catch him with no issue at all if she had her webshooters on, but she doesn't, and that would be a very stupid way to a) give herself away and b) waste web-fluid when she has a limited supply.
But— "—it can't be that hard to catch him. He is just a crab. Maybe one of us can grab him from behind while he's distracted?"
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She's glancing down at the crab now, studying him carefully even as he seems to be gearing up for another go at Gwen's ankle.
"I feel like if the two of us working together isn't enough to disarm him, he probably deserves to get our ankles! That sounds like a solid plan."
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