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MARCH EVENT INFO POST: A SOUND OF THUNDER
man, it’s sure been a wild couple of months, huh? Fio has been having weird dreams. a mirror ate Bash. Crabb touched some stuff. Ava and Pratt fed Ebalon’s corpse to a ghost. wild stuff.
anyway, entirely unrelated, there’s suddenly giant holes in reality everywhere?


that’s normal. that’s probably fine. it’s friendly.
WELCOME TO MEMSHARE EVENT BUT BUILT DIFFERENT! throughout the month of March, large cracks will begin to form around the Serena Eterna: on walls, on floors, in the air, under water, anywhere and everywhere. these cracks are completely benign until touched; anyone who touches one will find themselves pulled inside, along with anyone standing too close to them.
inside, they will find themselves in the middle of a fellow passenger’s memory - physically. they will be able to interact with the world of the memory, and those inside it will react to them and their actions. what they do in the memory will have a lasting impact: namely, if you die in the memory, you die in real life, and the new memory formed by their actions will join the existing memory inside the memory-owner’s, well, memory.
super confusing and weird, right? let’s try to explain this through an example.
a crack forms, containing Jack’s memory of the day he and Jill went up the hill. the crack, at separate times, is touched by Tom, alone, and Dick and Harry, together. while in the memory, Tom saves Jack when he falls down in the hill; meanwhile, Dick and Harry are killed when Tom and Jill collide with them, killing them both. Tom leaves the memory unscathed, while Dick and Harry revive in their cabins, thankful that they seem to have been spared the Dumb Death Tax.
from that point on, until otherwise noted, Jack will have three separate memories of the same event: falling down and breaking his crown, being saved by Tom, and dying. despite the fact that these three memories are very much mutually exclusive, and the fact that Jack also has memories of his life after apparently dying, he will be unable to discern which memory is the true one on his own. they will all feel equally real to him.
(note: this isn’t permanent! probably. you have a chance to fix it! a chance.)
please feel free to use this post for plotting purposes. memories can be shared as many times as you feel you can handle; how they are shared (threading out the interaction, handwaving and just writing the memory and the reaction separately, etc) is entirely up to you.
oh, and one more thing.
there will also be npc memories available. these memories will be much less interactive than passenger ones, but will contain Delicious Lore. sign-up thread below, closes on March 1st. memories will be allocated randomly to no more than one or two characters each.
anyway, entirely unrelated, there’s suddenly giant holes in reality everywhere?


that’s normal. that’s probably fine. it’s friendly.
WELCOME TO MEMSHARE EVENT BUT BUILT DIFFERENT! throughout the month of March, large cracks will begin to form around the Serena Eterna: on walls, on floors, in the air, under water, anywhere and everywhere. these cracks are completely benign until touched; anyone who touches one will find themselves pulled inside, along with anyone standing too close to them.
inside, they will find themselves in the middle of a fellow passenger’s memory - physically. they will be able to interact with the world of the memory, and those inside it will react to them and their actions. what they do in the memory will have a lasting impact: namely, if you die in the memory, you die in real life, and the new memory formed by their actions will join the existing memory inside the memory-owner’s, well, memory.
super confusing and weird, right? let’s try to explain this through an example.
a crack forms, containing Jack’s memory of the day he and Jill went up the hill. the crack, at separate times, is touched by Tom, alone, and Dick and Harry, together. while in the memory, Tom saves Jack when he falls down in the hill; meanwhile, Dick and Harry are killed when Tom and Jill collide with them, killing them both. Tom leaves the memory unscathed, while Dick and Harry revive in their cabins, thankful that they seem to have been spared the Dumb Death Tax.
from that point on, until otherwise noted, Jack will have three separate memories of the same event: falling down and breaking his crown, being saved by Tom, and dying. despite the fact that these three memories are very much mutually exclusive, and the fact that Jack also has memories of his life after apparently dying, he will be unable to discern which memory is the true one on his own. they will all feel equally real to him.
(note: this isn’t permanent! probably. you have a chance to fix it! a chance.)
please feel free to use this post for plotting purposes. memories can be shared as many times as you feel you can handle; how they are shared (threading out the interaction, handwaving and just writing the memory and the reaction separately, etc) is entirely up to you.
oh, and one more thing.
there will also be npc memories available. these memories will be much less interactive than passenger ones, but will contain Delicious Lore. sign-up thread below, closes on March 1st. memories will be allocated randomly to no more than one or two characters each.
Sharky Boshaw
two tastes here. if anyone wants a choose-your-own of experiencing a nuclear apocalypse, i got that here for you! OTHERWISE, join mem!Sharky (with or without sail!Sharky) as he drives a mad max-style truck to visit what's left of his hometown. there will be shooting, high-speed chases, and the ability to go completely off-script to go offroading. idk, you tell me if you want in on this!
Disco Angel Inferno: (semi-open, let's say 5 people?)
this is a canon memory, specifically of Rook's first time meeting Sharky. I'll leave a link here so you can watch it for yourself, but the gist is this: during the Collapse, chemically-lobotomized people called "angels" were left to roam the wilderness, killing people in a crazed rage. Sharky figured out that they hated loud music, and so he hooks up his trailer park's PA system to play disco music, which draws the angels out. and then, he and rook shoot, blow up and burn every single one of them. there's like 40 of them i'm pretty sure.
anyway, a great memory to experience, especially with Sharky alongside you, getting caught up all over again in the thrill of the disco inferno. come and see that the chill montana boy does, actually, know how to do a fight!
The Time Sharky Almost Got Murdered in a Haunted House: (open)
there's a place in Hope County known as O'Hara's Haunted House, and uh. the guy in charge is an actual serial killer. a choose-your-own-adventure memory where you accompany mem!Sharky through a totally normal haunted house, where Sharky is the only one who doesn't see the guy silently creeping through the displays. or who knows! maybe you don't see him either. maybe not until it's too late.
Las Vegas, Baby: (open)
either choose-your-own or with Sharky, up to you! Sharky is one of the guys who was invited to Nick's Vegas bachelor party, and while he was too drunk to remember most of it, you don't have to be! come experience Las Vegas through the eyes of a guy who thinks it's the coolest place on Earth! entertain yourself watching Sharky pretend not to be a Bisexual Disaster, while striking out with everyone! try to keep him out of the depressive state he's sliding into without realizing it (even 20 years later!), and enjoy a night of fun in Sin City, up until mem!Sharky blacks out!
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okay putting my excited gibberish into more concrete ideas:
a) walkthrough of his apocalypse WITH sail!sharky
b) pick up a hitchhiker in the mad max vehicle
or c) shoot shit and bond, idk my main draw to this is i want his music choices stuck in her ear and doomed to forever be hummed aloud back in the real world
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just for sure jot me down for angel shooting, i'm so incredibly here for that
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basically either way you pick it's gonna be good shit heheh
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