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TEST DRIVE MEME #5

1. not subtle revealings
[you wake up.
it doesn't matter where you were before. going to bed? dying? opening the door to face a great evil? same result. you wake up in a soft bed with starched sheets in a cool, darkened room, sunlight peeking out from behind thick curtains. maybe you're alone; maybe you aren't. maybe you immediately notice the folded paper on the bedside table near your head. if you don't, you better fix that real quick: you won't be able to even open the door before you read it.
the note itself is written in a neat hand on white card stock; there is a stylized logo of a ship with the words SERENA ETERNA printed underneath. the note reads as follows:
Dear Passenger(s),
As your cruise director, it is my great honor to welcome you aboard the Serena Eterna, your destination for fun and adventure! We know you could have chosen any cruise line for your vacation, and we're very grateful you chose ours! On behalf of the Captain, I would like to assure each and every passenger that will we do whatever it takes to fulfill all your needs and desires during your journey with us.
At your earliest possible convenience, please attend the mandatory lifeboat drill by the end of the day. I'm sure everyone is very eager to get started on all the fun and sun, but safety always comes first! You can find your life jacket in your cabin's closet; carry it to your assigned muster station on deck one, where I will take you through the drill. If you can't find me in the crowd, just look for the gal with the winning smile!
See You Real Soon!
Sincerely,
Gal Friday
you walk to deck one. you have no other choice: every time you try to step in a direction some unseen being considers "not towards deck one," you find your legs no longer move, staying stock still, frozen. whether compelled quickly by curiosity, or delayed by pure stubbornness, the result is the same, and you are left milling around with other similarly curious or stubborn people.
you see someone in uniform near the front of the crowd. she seems to be a gal, but is missing the winning smile, along with most of her other features. she seems to see you, though, rushing to your side and placing a lei around your neck with great formality. a voice, cheery but artificial, sees to come from nowhere and everywhere.]
Welcome! I'm very glad to have you aboard!
[you touch the lei. rooster feathers, lotus seeds, and a carved circle of something white and hard, linked onto a silk string.
after the drill is completed, you are seemingly free to go. or, well, your legs work, now. and maybe that's as good as it's gonna get.]
2. a permanent reminder of a temporary feeling
[the reflections are missing. all of them. in mirrors. in television screens. on the backs of spoons. nothing looks back at you.
then, figures do show up. not your own, like you'd expect. thin, wispy apparitions, people with pleading eyes and hands, reaching out to place their palms against the surface, from their own end. faces familiar and not, beckoning, mouthing words you just can't quite make out. help me, it might be. get me out, perhaps. just until you're close enough, until your skin warms the surface of whatever it is you're peering into. and then, those same hands wrap, all too real, burning-cold against your flesh, and pull, trying to drag you through the surface, making up for their lack of strength with desperation. any flesh unlucky enough to enter the reflection comes back bone-white and cold, all sensation dead, though it will fade within a few hours.
in retrospect, it looks a bit more like they were saying something different. something more like, better you than me. or maybe it's not even words at all. they look a bit more like they're laughing.]
3. complex mementos
[but, hey. sometimes changes are good! like, today, in Playback, there's a brand-new game available for all the children to play! it's an old-fashioned sort of claw machine, the type that's so large, a particularly dedicated kindergartner could wriggle their way inside. the prizes vary, and sit loose: bags of candy, stuffed toys, firearms, painfully early-00s electronics, actually that one just looks like a dead iguana, tiny ship-branded knickknacks... like all the other games in the arcade, the game starts up automatically upon being touched; lack of quarters shouldn't keep you from having fun! pro tip: they are loaded, and they will go off if you suck at claw games and let it fall.]
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"Well it won't be that long now before Rosh Hashanah. We're in room 135. You're welcome to come by and. We can do a little something?" Steven offers with a tight-lipped smile and a glint of light in his hopeful eyes. He thinks Marc could have used the community. Maybe he can encourage them both to. Just sit around and eat lots of sweets and drink things. It doesn't have to have all those complicated emotions tangled up into it.
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“Imagined it?”
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"I think I'm just lonely, you know. Ha ha."
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"I don't," he tries to lie loftily, clearing his throat. "I'm just blabbering." Why is he still being followed? This is so stressful.
"Where are you staying? I can show you to your cabin..."
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"Or, you know, there are some food places upstairs. If you're hungry..." Steven could be the worst tour guide since, you know. All he does is go to the library and the restaurants. Sometimes loses himself in the Tommy Bahama store.
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"You know, if you think whatever you're hiding is beyond belief, that's generally what I look for in people I might want to know."
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"I just. I have a twin on board the ship." 'Twin'. That's a hairy topic he doesn't want to get into at all. But at least if he notices that there's two Stevens running around, he won't think that Steven was trying to lie or keep anything from him. "He's lived more of a life and I've just. Thought it'd be nice if I've done some of the things he has. That's all."
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"You might meet him at some point." Marc has picked up a bad tendency to want to vet all of Steven's company after the... accident.
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"Our cabin's-- just up that way. Although I don't know if he's home right now." That would be awkward, if he was boozing it up at the pub. Steven wouldn't want anyone meeting Marc in that daydrinking, careless, self-destructive state.
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"Well, if he's not, I'll just keep an eye out for someone who looks like you but doesn't look like he wants to run away from me."
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Ducking back into the corridor, Steven toddles along until they hit room 135. Then he knocks a few times, clearing his throat.
"Marc?" Just in case he's doing 250 pushups and not wearing a shirt... "Are you in? And decent?"
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"What? Of course I am." He tilts his head curiously towards the door. There's really only one reason he'd asked that. Clearly, he's brought some company over.
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"Hey. This is... ... um..." If Erik gave Steven his name, he didn't get it in his spike of anxiety. Steven's leaning away from him a bit, one shoulder raised. Marc could be forgiven for thinking that Steven's just been yelled at or had been held at gunpoint.
"...sorry." He wrings his hands and glances furtively at Marc.
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He tilts his head. "Marc Spector. Uh-- where did you two meet?"
And why the hell were they discussing holidays?
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And then Steven busies himself putting the kettle on. The cabin is small but still manageable with just the three of them.
"There's something strange going on with the mirrors. It might be the ghosts again," he casually throws out there while making tea for three because he was a little too flustered to ask if they even wanted any. He does seem to be marginally more at ease standing closer to Marc now than he does when he's just with Erik.
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He eyes Erik again briefly before his eyes dart to watch Steven making tea. "What do you mean by strange?"
Because honestly, he hasn't been paying close attention today. He's used to weird shit happening in mirrors anyway. "Did something happen to either of you?"
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"He didn't have a reflection. And then I didn't have one either." Steven didn't really see the faces, so he can't comment.
"Here. Tea's ready." Maybe they can just drink in extended pregnant silence and not talk until Erik decides to go away and leave Steven alone. Wouldn't that be lovely?!
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For some reason. This guy seems kinda... intense, really. Marc isn't sure how to feel about him. "I mean... I'd say most people see things in mirrors all the time. Kinda the point of them, right?"
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