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TEST DRIVE MEME #5

1. not subtle revealings
[you wake up.
it doesn't matter where you were before. going to bed? dying? opening the door to face a great evil? same result. you wake up in a soft bed with starched sheets in a cool, darkened room, sunlight peeking out from behind thick curtains. maybe you're alone; maybe you aren't. maybe you immediately notice the folded paper on the bedside table near your head. if you don't, you better fix that real quick: you won't be able to even open the door before you read it.
the note itself is written in a neat hand on white card stock; there is a stylized logo of a ship with the words SERENA ETERNA printed underneath. the note reads as follows:
Dear Passenger(s),
As your cruise director, it is my great honor to welcome you aboard the Serena Eterna, your destination for fun and adventure! We know you could have chosen any cruise line for your vacation, and we're very grateful you chose ours! On behalf of the Captain, I would like to assure each and every passenger that will we do whatever it takes to fulfill all your needs and desires during your journey with us.
At your earliest possible convenience, please attend the mandatory lifeboat drill by the end of the day. I'm sure everyone is very eager to get started on all the fun and sun, but safety always comes first! You can find your life jacket in your cabin's closet; carry it to your assigned muster station on deck one, where I will take you through the drill. If you can't find me in the crowd, just look for the gal with the winning smile!
See You Real Soon!
Sincerely,
Gal Friday
you walk to deck one. you have no other choice: every time you try to step in a direction some unseen being considers "not towards deck one," you find your legs no longer move, staying stock still, frozen. whether compelled quickly by curiosity, or delayed by pure stubbornness, the result is the same, and you are left milling around with other similarly curious or stubborn people.
you see someone in uniform near the front of the crowd. she seems to be a gal, but is missing the winning smile, along with most of her other features. she seems to see you, though, rushing to your side and placing a lei around your neck with great formality. a voice, cheery but artificial, sees to come from nowhere and everywhere.]
Welcome! I'm very glad to have you aboard!
[you touch the lei. rooster feathers, lotus seeds, and a carved circle of something white and hard, linked onto a silk string.
after the drill is completed, you are seemingly free to go. or, well, your legs work, now. and maybe that's as good as it's gonna get.]
2. a permanent reminder of a temporary feeling
[the reflections are missing. all of them. in mirrors. in television screens. on the backs of spoons. nothing looks back at you.
then, figures do show up. not your own, like you'd expect. thin, wispy apparitions, people with pleading eyes and hands, reaching out to place their palms against the surface, from their own end. faces familiar and not, beckoning, mouthing words you just can't quite make out. help me, it might be. get me out, perhaps. just until you're close enough, until your skin warms the surface of whatever it is you're peering into. and then, those same hands wrap, all too real, burning-cold against your flesh, and pull, trying to drag you through the surface, making up for their lack of strength with desperation. any flesh unlucky enough to enter the reflection comes back bone-white and cold, all sensation dead, though it will fade within a few hours.
in retrospect, it looks a bit more like they were saying something different. something more like, better you than me. or maybe it's not even words at all. they look a bit more like they're laughing.]
3. complex mementos
[but, hey. sometimes changes are good! like, today, in Playback, there's a brand-new game available for all the children to play! it's an old-fashioned sort of claw machine, the type that's so large, a particularly dedicated kindergartner could wriggle their way inside. the prizes vary, and sit loose: bags of candy, stuffed toys, firearms, painfully early-00s electronics, actually that one just looks like a dead iguana, tiny ship-branded knickknacks... like all the other games in the arcade, the game starts up automatically upon being touched; lack of quarters shouldn't keep you from having fun! pro tip: they are loaded, and they will go off if you suck at claw games and let it fall.]
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For some reason. This guy seems kinda... intense, really. Marc isn't sure how to feel about him. "I mean... I'd say most people see things in mirrors all the time. Kinda the point of them, right?"
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They're both attacking him now and Steven deflates a bit, sitting on the edge of the bed with his mug of tea, sipping on it quietly. If he looks like he's being held hostage in his own room, it's. Probably just the lighting.
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Maybe not normal, but who hasn't given themselves a stern comment or two, looking in the mirror?
He shifts his weight a bit, looks between Erik and Steven. "He's not helpless. You just said it yourselves, no reflections in the mirror. Anyone'd freak out."
Although maybe not so much about seeing other faces in there, not for them. Still, he can't help but feel a little like sticking up for Steven, just a tiny bit. Baby bird...
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"Sorry. I inhaled some." Still coughing and wheezing a bit. And now tearing up and sniffling.
"Um. You. Talk through a mirror, often?" Steven asks, voice crawling up a full octave.
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"It's--" What the fuck are they supposed to say to that? It sounds like Steven's talked them into a hole and Marc isn't sure... how to cover it up, how to lie their way out of that.
"I don't think he's talking from personal experience on that one, Steven." He tilts his head, curious.
"But what are you getting at?"
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Anyway. They can't do those things anymore. And that's probably for the best. With great power came really shouty and mean gods.
"Are you-- different. Like that?"
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"Look, he's--" Sort of a super power. The only one that's ever mattered to Marc in the end. "We used to share a body, kinda."
There. "So if you're looking for kindred spirits... it's probably not us. Whatever we could do, that's a whole other complicated story."
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Finally, as Marc rambles through his prevarications, Erik's attention turns to him, so it's fully on him by the end.
"What could you do?" he asks innocently as he lifts his hand. A teaspoon flies into it and he wags it at Marc. "And why can't you do it anymore?"
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"Y-you first. Mister. Magnet hands." Or maybe he can make everything float. That would be a really neat trick. Granted, there are weirder people out there with all sorts of neat little tricks...
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Unusual abilities aren't that unusual where they're from, but-- he's seen plenty of rage monsters and gods and super soldiers, but not magnetic shit. Or whatever it is they just saw.
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He grabs the spoon out of the air. "And most of them come from worlds where the population of normal people oppress them in some way. They have to hide what they are or they have to work for the state or they're taught to be ashamed of what they are and what they can do."
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"We're not oppressed." To say nothing of the shame Marc might feel about his condition. Steven is plenty oppressed in the real world but it's only because he's too nerdy and needy. "We're not-- superheroes. Not like you." They're just crazy. And sometimes see this Egyptian God that gives them nifty suits.
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"We served somebody back home. Came with some perks. Never heard of mutants before, but uh. There are people who can do some crazy crap back home, I guess."
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"Superheroes," he assumes, wagging his spoon at Steven. "Where do they come from? How did they get their powers?"
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"I d'know. We're not mates or anything. There's people with their wee gadgets and aliens and wha'ever." He turns to Marc and gives him a shove that hopefully Eric won't see or make mention of. "And we don't serve anybody anymore. That was a-- stupid decision. It was abusive, and toxic, and manipulative, and we're glad it's all behind us now. We're happy to be here, on our own."
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"I'm not really a guy who keeps up on the superhero nonsense. I know they tried to-- do something about all the senseless destruction, get'em to register and all that. Sokovia Accords, I think." But whatever happened to that? He hasn't cared to keep up, if he's honest.
He rolls his eyes before nudging an elbow into Steven in return. "Yeah. That's right. We're-- retired, I guess."
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"...Register?" Erik echoes. "They made everyone with special abilities register?"
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"But you have to register to operate as a superhero and if you don't you're-- illegal, I suppose. A vigilante or wha'ever." He wrinkles his nose and lowers his head. He's not really sure how he feels about it. Everyone understands the problems that the Accords are trying to fix but everyone's got their own opinion of how to fix said problems. He's not sure Marc could have done anything about Harrow, or Ammit, if his name was up there.
"Hope neither of you put your name down on anything... these days bringing that kind of attention to yourself is nothing but trouble."
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"I've got no interest in registering." If he were alive. It'd make things too complicated for Steven anyway.
"Doesn't sound like this guy's even heard of it."
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"I'm familiar with 'registration'," he tells them before tugging the sleeve back down to his wrist. "And it rears its head every decade or so in relation to mutants, but I won't let it happen."
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"I'm so sorry." Steven tries to school his expression into something less upset and more neutral.
Erik still doesn't get a free pass for being an arse. But it's the Marcs of this world, not the Stevens, who could have possibly survived what he did.
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But yeah, there are pirates running around, so what does he know?
"Alright, so I guess you know in a way."
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