Entry tags:
TEST DRIVE MEME #10

a. that's where we both belong
[you wake up.
it doesn't matter where you were before. going to bed? dying? opening the door to face a great evil? same result. you wake up in a soft bed with starched sheets in a cool, darkened room, sunlight peeking out from behind thick curtains. maybe you're alone; maybe you aren't. maybe you immediately notice the folded paper on the bedside table near your head. if you don't, you better fix that real quick: you won't be able to even open the door before you read it.
the note itself is written in a neat hand on white card stock; there is a stylized logo of a ship with the words SERENA ETERNA printed underneath. the note reads as follows:
Dear Passenger(s),
As your cruise director, it is my great honor to welcome you aboard the Serena Eterna, your destination for fun and adventure! We know you could have chosen any cruise line for your vacation, and we're very grateful you chose ours! On behalf of the Captain, I would like to assure each and every passenger that will we do whatever it takes to fulfill all your needs and desires during your journey with us.
At your earliest possible convenience, please attend the mandatory lifeboat drill by the end of the day. I'm sure everyone is very eager to get started on all the fun and sun, but safety always comes first! You can find your life jacket in your cabin's closet; carry it to your assigned muster station on deck one, where I will take you through the drill. If you can't find me in the crowd, just look for the gal with the winning smile!
See You Real Soon!
Sincerely,
Gal Friday
you walk to deck one. you have no other choice: every time you try to step in a direction some unseen being considers "not towards deck one," you find your legs no longer move, staying stock still, frozen. whether compelled quickly by curiosity, or delayed by pure stubbornness, the result is the same, and you are left milling around with other similarly curious or stubborn people.
you see someone in uniform near the front of the crowd. she seems to be a gal, but is missing the winning smile, along with most of her other features. she seems to see you, though, rushing to your side and placing a lei around your neck with great formality. a voice, cheery but artificial, sees to come from nowhere and everywhere.]
Welcome aboard! I'm so happy you could join us!
[you touch the lei. rooster feathers, lotus seeds, and a carved circle of something white and hard, linked onto a silk string.
after the drill is completed, you are seemingly free to go. or, well, your legs work, now. and maybe that's as good as it's gonna get.]
b. and there's plenty of that down by the sea
[it’s strange to think about, isn’t it? how all those new passengers, the ones grumbling or shouting their way through the forced muster drill, have absolutely no idea what happened just last month. no idea about the labyrinth. no concept of why anyone around them would be a bit more hesitant around shadows.
they’ll learn.
sometimes a shadow is darker than it’s supposed to be. very rarely does anything come of that; just a vague sense that someone is watching you, and little more. sometimes, though, the shadows move. sometimes they grab at your ankles as you walk. sometimes they give you a shove as you go down the stairs. sometimes they pull your hair, or pinch your arm.
sometimes you feel something sharp cut into your lower leg.
that’s not a shadow, though. that’s a fiddler crab. you see the crab, sometimes. the cut isn’t from its claws, which don’t look very intimating; it’s not a very large crab. the cut is from the large kitchen knife crudely taped onto its back. it’s probably fine. it's not chasing you. there isn't evil in its heart. probably.]
c. think I'll go back to the Keys
[one day, in the atrium, two pedestals suddenly appear. on each is a large button: one green, and one blue. pressing the blue button gives you a little treat, popping out of thin air next to you. pressing the green button sends a small electric shock through your body. weird, but, hey, pretty avoidable, right?
except, it seems to be spreading. to every other button on board.
in the elevator. on the soda machine. the arcade. your phone. the bell on Friday’s desk.]
no subject
Okay Erin. Breathe. In. Out. Iiiiiin.
"- They're my girls, I wanna see 'em happy, y'know? And maybe more on topic if you're looking for a perspective on being here that I don't like, share myself? Cass is your lass. Very uh...focused on getting back home."
no subject
"Off topic or not, you've still been far more helpful than the faceless woman or the letter I found by my bed. They didn't offer much of anything."
no subject
Moment of truth here.
baldur's gate 3 spoilers.
Frankness and honesty it is. The woman seems direct enough. The worst Erin can do is laugh at her or something.
"...And I'd be fine to meet them too. Look, I don't have any quarrel if you'd like to stay here, and I don't doubt that there's enough who have their lives improved by getting elected, who deserve every chance to stay here. But my companions and I are trying to stop a cult from laying waste to the entire Coast with a giant brain. You can see how that would skew my reasoning."
And for the briefest flash of a second, she wishes the tadpole was alive, that she might try to reach out to them, to say I'm okay.
"I can't just accept that I can do nothing and leave it all for them to handle."
no subject
no subject
Nodding with every name, she makes more notes on who to meet, who to talk to. And she'll have to think about how to approach them - Erin said you have thoughts about our situation might work. After a suitable introduction.
"That's a sizable number of names. Thank you for all of it, the information on our predicament included."
no subject
no subject
The fact that she wants to see just what happens with the cougar is just her own inclinations, though.
"The clothing store is a haunt for monsters, so be smart about entry. Got it."
no subject
"The last warnings are related to each other. Don't lose the charm that Gal Friday gave you, and don't break any sigils or circles you find. We all nearly died the last time, and I kinda like living. The dating scene in eternal oblivion fucking blows.'
no subject
"What does the charm do? I still have it, but I can't figure out the magic on it."
Breaking any sigils...well she'll try to keep them safe. As long as no stray hands come from them.
no subject
no subject
Whenever Erin's done humoring questions, or needs to fire them back, Fever's ready, but until then, she'll keep pushing her luck.
no subject
no subject
That last one is said so flippantly it could be a joke. Maybe. But confessing that part of fun involves fighting, especially with magic? Well.
no subject
no subject
Contemplating kinks in the cheese shop. What a life.
"No wait, there was that one time with the mace..."
no subject
no subject
...
"Does it help if I explain that it was all linked to a goddess?"
no subject
no subject
Ugh, this just sounds worse the more she talks about it.
"Anyway, I don't think it counts if it was only for someone else."
no subject
no subject
But all jests aside, she does calm, looking at Erin. There's a doorway behind what she just said, and Fever's willing to listen.
no subject
"...What might that realization do to someone who turned to evil to make it all stop?"
no subject
They won't lose themselves.
It is fog curling at her ankles, soaked in red, it is damp and sticky shadows painted in more blood, it is the choked back desire to rip off the head of the faceless woman, to give her a face with a dagger and see if she can scream without a mouth. It is rot set into the membrane of her skull, dripping through her veins like any drug. Kill your way out. Slaughter them until they release you, or you seize the key from their corpse's grasp. Snap their bones under your heel as you walk over the bodies. Build a portal from their nerves and sinew, and go back, because you are not done. You have already lost yourself. But to reclaim-
The thoughts are shoved away as one might heave off an enemy attack, to dissolve into their mist and shadows, to leave her be. On the outside, she's merely pulled back, looking somewhat sorrowful, but she forces herself to take a breath, to smile a little.
"Absent of any reason to be evil, why would you keep going? It wouldn't make sense."
no subject
"...Yeah. And then it's just...learning how to be a person among people again. We fuck it up, give in to old bad habits, but...well, one of the other neat prizes of being here is that opportunity. The chance to shuck the old life like a husk, and see what we might make of ourselves in its absence."
(no subject)
(no subject)
(no subject)
Wrap?
wrap.