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TEST DRIVE MEME #5

1. not subtle revealings
[you wake up.
it doesn't matter where you were before. going to bed? dying? opening the door to face a great evil? same result. you wake up in a soft bed with starched sheets in a cool, darkened room, sunlight peeking out from behind thick curtains. maybe you're alone; maybe you aren't. maybe you immediately notice the folded paper on the bedside table near your head. if you don't, you better fix that real quick: you won't be able to even open the door before you read it.
the note itself is written in a neat hand on white card stock; there is a stylized logo of a ship with the words SERENA ETERNA printed underneath. the note reads as follows:
Dear Passenger(s),
As your cruise director, it is my great honor to welcome you aboard the Serena Eterna, your destination for fun and adventure! We know you could have chosen any cruise line for your vacation, and we're very grateful you chose ours! On behalf of the Captain, I would like to assure each and every passenger that will we do whatever it takes to fulfill all your needs and desires during your journey with us.
At your earliest possible convenience, please attend the mandatory lifeboat drill by the end of the day. I'm sure everyone is very eager to get started on all the fun and sun, but safety always comes first! You can find your life jacket in your cabin's closet; carry it to your assigned muster station on deck one, where I will take you through the drill. If you can't find me in the crowd, just look for the gal with the winning smile!
See You Real Soon!
Sincerely,
Gal Friday
you walk to deck one. you have no other choice: every time you try to step in a direction some unseen being considers "not towards deck one," you find your legs no longer move, staying stock still, frozen. whether compelled quickly by curiosity, or delayed by pure stubbornness, the result is the same, and you are left milling around with other similarly curious or stubborn people.
you see someone in uniform near the front of the crowd. she seems to be a gal, but is missing the winning smile, along with most of her other features. she seems to see you, though, rushing to your side and placing a lei around your neck with great formality. a voice, cheery but artificial, sees to come from nowhere and everywhere.]
Welcome! I'm very glad to have you aboard!
[you touch the lei. rooster feathers, lotus seeds, and a carved circle of something white and hard, linked onto a silk string.
after the drill is completed, you are seemingly free to go. or, well, your legs work, now. and maybe that's as good as it's gonna get.]
2. a permanent reminder of a temporary feeling
[the reflections are missing. all of them. in mirrors. in television screens. on the backs of spoons. nothing looks back at you.
then, figures do show up. not your own, like you'd expect. thin, wispy apparitions, people with pleading eyes and hands, reaching out to place their palms against the surface, from their own end. faces familiar and not, beckoning, mouthing words you just can't quite make out. help me, it might be. get me out, perhaps. just until you're close enough, until your skin warms the surface of whatever it is you're peering into. and then, those same hands wrap, all too real, burning-cold against your flesh, and pull, trying to drag you through the surface, making up for their lack of strength with desperation. any flesh unlucky enough to enter the reflection comes back bone-white and cold, all sensation dead, though it will fade within a few hours.
in retrospect, it looks a bit more like they were saying something different. something more like, better you than me. or maybe it's not even words at all. they look a bit more like they're laughing.]
3. complex mementos
[but, hey. sometimes changes are good! like, today, in Playback, there's a brand-new game available for all the children to play! it's an old-fashioned sort of claw machine, the type that's so large, a particularly dedicated kindergartner could wriggle their way inside. the prizes vary, and sit loose: bags of candy, stuffed toys, firearms, painfully early-00s electronics, actually that one just looks like a dead iguana, tiny ship-branded knickknacks... like all the other games in the arcade, the game starts up automatically upon being touched; lack of quarters shouldn't keep you from having fun! pro tip: they are loaded, and they will go off if you suck at claw games and let it fall.]
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It was Andrew's death that had shown her she couldn't have a separate life. She didn't date anyone after that, not wanting to put anyone else in danger.
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"But then again, I'm Norwegian. Apparently we're all introverted loners, as a culture," he adds with a smile.
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"Is that true? I mean, I haven't known a lot of Norwegians."
They had been about to go to Norway at one point. Joan wonders if they had, perhaps she would have met Viggo then.
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He shrugs a bit. "On average, moreso than say, Italians, yeah. But probably not that different from Brits," he answers, leaning back in his chair. "Depends on where in the country too, obviously. Not so much in Oslo, where I live, but if you go way up north, or up by the mountains, people are a lot more used to being on their own."
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Of course different cultures within the city also had different levels of socialization, including the Chinese community, but she doesn't want to overly complicate things.
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"Couldn't agree more," he says quietly. "Our healthcare is hardly perfect, but at least it's financially accessible."
He's been dealing with the healthcare system a lot more than he would like to, recently. Which is either the reason he's here (if this is a coma), or it's going to be a problem soon (if this is real).
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She saw that look in response to her former life as a doctor, and smiles a little. "I've had an unusual career path," she acknowledges.
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She doesn't think Viggo is likely to want to be anything different, considering the reason he went into law enforcement in the first place. Still, things happen.
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He sighs, looking in the direction of the counter. He is getting hungry, and a coffee would taste amazing. "Screw it, I'm gonna brave it," he says, getting to his feet. "You want anything?"
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She smiles at him as he stands, and glances over to the counter, thinking.
"Coffee would be good. Maybe something small to eat."
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"Coming right up. Hopefully."
He heads up to the counter, and for a moment he thinks he sees a shape of something, then it's gone. He hesitates for a moment - it's deeply unsettling.
"Two coffees and two ham and cheese sandwiches, please," he says. He watches as the coffee pours itself, and the sandwiches get put on plates. He looks around as he waits, and then--
He sees her, standing just outside the cafe. Watching him.
He screws his eyes shut and rubs at the bridge of his nose, leaning against the counter as he tries to block out the pain. When he looks back up, she's gone, and his order is on a tray in front of him.
"Thank you," he says, picking up the tray and carrying it over to their table.
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"Are you okay?" Her voice is gentle, her concern clearly genuine.
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"I'm sorry. Migraines are terrible. Hopefully the ship has pain killers somewhere."
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"Though if it's manned the same way the shops are here, then I think I'd rather ask you for medical help," he adds with a small smile.
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She reaches for her own sandwich and takes a careful bite. And ...it tastes like a ham and cheese sandwich. She chews and swallows and takes another bite, bigger this time.
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"So, how are you finding your cruise ship vacation so far?"
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She also enjoys his company, but she doesn't want to potentially embarrass him.
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